your home-made co-intelligent co-evolutionary rapid-learning environment
...now also happening online!
WHAT ABOUT YOUR POSSIBILITY TEAM?
What could be more fun than holding a weekly Possibility Team in the privacy of your own home with a small group of fellow edgeworkers?
This is your own experimental practice space for building matrix.
Edgeworkers, Riftwalkers, and Possibilitators, are Pirate-types. They have to be Responsible Pirates, in order to explore things that others may not have thought of yet. Pirates have this deep sense that what was shown to them by modern culture is not all there is. Even though a Pirate may be regarded curiously by their family and peers, they persist in journeying to the world’s end - beyond which stretches the unknown - with the intention of learning to deal with whatever comes up inside of them while breathing in great gulps of fresh air from the void. Staying at the edge is all that is necessary to expand the edge.
Staying at the edge also bonds you to fellow edgeworkers in ways that few in modern culture can grasp. You might start fiercely relying more on a strange group of Possibility Team members for feedback and coaching than perhaps anyone you ever met. It is inexplicable, yet immensely inspiring, and somehow true.
Personally I find that participating in a weekly Possibility Team is one of the most rewarding uses of my life. These are the times I remember, the waking moments when entire systems of understanding inside of me melt down and may or may not come back together in a new form. The thing that I thought of as 'me' may disappear, but the Possibility Managers are still there staying connected with me and being supportive of whatever might show up as 'me' next. How much closer can friends get?
WHAT IS POSSIBILITY TEAM FOR?
It is sometimes misunderstood what Possibility Team is for.
Some people have thought Possibility Team is about delivering the exercises and processes from Expand The Box training or from Possibility Labs.
This is not so!
Possibility Team does not replace Expand The Box trainings and Possibility Labs.
Possibility Team is the complement to Expand The Box training and Possibility Labs.
Possibility Team is to discover, explore, and practice implementing the many thousands of thoughtmaps, exercises, skills, and distinctions of Possibility Management that are NOT given in Expand The Box or Possibility Labs.
Possibility Team is your chance to discover how big Possibility Management actually is, and to build practical experience using it on a weekly basis with feedback and coaching from your team.
To find online Possibility Teams, Study Groups, Workshops, WorkTalks, etc. offered anywhere around the world by the Possibility Management Trainer Guild, please go to ourPossibility Management Global Online Offers
TeamUp listing. Simply click on anything interesting to you, and connect directly with the Spaceholder(s) to register.
We are delighted to think you might join us on our adventurous journeys together!
NOTE: Time Zones are automatically calculated in TeamUp for the time zone you call from.
See you up-close and online!
WHERE ARE PHYSICAL POSSIBILITY TEAMS HAPPENING?
A link to all the Possibility Teams in the world that we know about listed on the www.possibilitymanagment.org website is HERE.
If you don't find a Possibility Team near you, why not start one yourself?
Then all the other people near you who can't find one, can!
Below you can download the Possibility Team Handbook.
POSSIBILITY TEAM HANDBOOK
The PTeam Handbook offers hints and guidelines for:
1. How to start a Possibility Team
2. How to Hold Space and rotate Spaceholders
3. What you could explore at PTeam
Link to your free Possibility Team Handbook ENGLISH
Link to your free Possibility Team Handbook GERMAN
You can improve your skills for holding and navigating Possibility Team spaces by participating in Expand The Box training and Possibility Labs.
1. STUDY THIS POSSIBILITIES LIST TOGETHER
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Read through this list together and find out what your people are hungry for or has resistance about. Decide what kinds of skills and experiences you would like to share together.
Possibility Team is a kitchen in which you all come together and prepare and devour five body foods. Since physical and intellectual foods are abundant in modern culture, mostly what we long for are emotional, energetic and archetypal body foods. However, to keep things in five body balance, also keep including physical and intellectual foods. The mind needs to understand why feeling and energetic skills are needed, and the body needs to experience and apply the skills through practical actions. Without regularly enriching all five resources your Possibility Team won’t fly as well as it could. If your Possibility Team ever seems to not be flying, try adding more of one of the foods you have been avoiding.
Please do not limit yourself to only these ideas. Use them to spark your imagination to provide an ongoing variety of five-body matrix-building food for your people!
After doing this experiment, please register Matrix Code POSSTEAM.01 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
2. EXPERIENCE ARCHIARCHY
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Possibility Team is a place for Archiarchy to be lived. The space is safe for unfolding the dynamics of a culture where the archetypal initiated adult feminine creatively collaborates with the archetypal initiated adult masculine.
After doing this experiment, please register Matrix Code POSSTEAM.02 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
3. PRACTICE POST-OFFICE EXERCISES
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After doing this experiment, please register Matrix Code POSSTEAM.03 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
4. DISTILL YOUR DESTINY
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Each of us has a set of three to five Bright Principles we are born to serve.
Chapter 8 of the Conscious Feelings book gives exact instructions about how to distill each person’s destiny by answering the questions and extracting your Bright Principles out of your answers.
This process is also online and available on the Bright Principles website.
Go through the process as a whole group and then help each person to distill and memorize their Bright Principles.
After doing this experiment, please register Matrix Code POSSTEAM.04 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
Have your Bright Principles checked by a Possibility Trainer. This experiment is worth 1 Matrix Point.
Publicly choose to serve your Bright Principles. This experiment is worth 1 Matrix Point.
5. PRACTICE TPP HEALING SKILLS
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TPP stands for Technopenuriaphobia and means the fear of the lack of technology.
The word 'Technophobia,' which means 'the fear of technology,' became necessary about 1965 to describe the fears people could feel about all the new technologies that were invading people's lives: cell phones, fax machines, microwave ovens, remote control devices, etc.
Just 40 years later we find ourselves experiencing the subtle but pervasive fear that modern technology might fail us at any moment (the elevator stops, the internet goes down, the car stalls, the train fails to arrive, the ATM might not work, the weather outside does not match the weather predicted to us by our smart phone, the electric nose-hair cutter might break...) and we might not survive.
This is because in modern culture we are born high up on a ladder of high-technology where we are focused on seeking 'the good life,' and the low-tech rungs below us are completely missing. This means we do not know how to live on planet Earth without modern technology. By putting in the rungs below us through learning low-tech skills, we gradually heal ourselves from TPP. This are superb skills to also learn along with your children.
As children we come to believe that heat comes from turning a valve, food comes from the refrigerator, hot and cold water comes from the faucet, light comes from flicking a switch, and money comes from ATM machines. Healing TPP requires installing the rungs below us to reconnect our life to Earth. There are many skills to remember, and through practicing them together we reconnect to each other.
After doing this experiment, please register Matrix Code POSSTEAM.05 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
6. PRACTICE CENTERING EXERCISES
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Practicing Centering could be a warm-up for the first 20 minutes of each PTeam meeting. Invent centering exercises and practice a new one each week, e.g. centering in your feelings body, your energetic body, your physical body, and your intellectual body. Divide into teams of 2 and each team invent a new exercise. Then everybody get a new partner and learn each other's new centering exercise.
When you are centered then you are in your physical body and present with your emotional and energetic bodies. It is a great feeling and a great way to start your Possibility Team. Being centered is one of the 7 Core Skills of a Possibility Manager.
The most important centering skills for holding and navigating space seem to be emotional and energetic centering. Have each person make a list of the ways and circumstances under which they give their center away. Then in groups of 4 the other 3 people tell each person how they give their center away. Then change groups to new groups of 4. Then role-play or figure out the best exercises for each person to strengthen and build up whatever centering muscles are weakest for them.
After doing this experiment, please register Matrix Code POSSTEAM.06 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
7. STUDY ONLINE CURRENT REALITIES AND ACTIONS TOGETHER
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Spend the meeting all going online on the same computer and researching what these groups see is happening and what they are organizing as change initiatives.
Ask each other what you can do to help them be more effective.
WASTE AND TOXICS:
Basel Action Network (BAN); Chernobyl Cesium 137 Cloud ; ETC Group ; Global Alliance for Incinerator Alternatives (GAIA) ; Global Justice and Ecology Project ; Plastik Alarm ; The Story of Stuff
Blue Planet Project ; Polaris Institute ; La Red Vida ; Food And Water Watch ; Water Institute ; The Greywater Guerrillas; Seasheperd ;
Deep Green Resistance; Savory Institute ;
After doing this experiment, please register Matrix Code POSSTEAM.07 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
8. BOX OF PRACTICES
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Keep a treasure box full of various objects at the Possibility Team house. Near the end of each Possibility Team, each person reach in and quickly pull out one object. The others quickly tell that person what they need to do with this object during the next week to practice what they most need to learn.
Example: in the Practice Box could be a copy of the Conscious Feelings book by Clinton Callahan. If a person picks out that object, people might give them various practices such as:
Additional objects for the Practice Box could include a large wooden spoon, a block of wood, a 50 Euro bill, a five meter long rope, a Beetles wig, an old shoe, a potato peeler, a large crystal, a scarf, a dried chicken foot, a magic wand, a brassiere, a package of dried Chinese dates (or other bizarre foods from an Asian country), a big black feather from a crow, a deck of Possibility Cards (get them from Nicola Nagel www.viva-essenza.com), a meter of orange colored ribbon, a rabbit fur, a coffee mug, an old doll... you get the idea.
After doing this experiment, please register Matrix Code POSSTEAM.08 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
9. VERBAL REALITY VS. EXPERIENTIAL REALITY
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It turns out to be much more important than we ever thought to be in Experiential Reality rather than Verbal Reality.
Verbal reality is where words come first. If you cannot package an experience into a labeled category with a name ('kissing', 'cat', 'the smell of a ripe mango', etc.) then the experience is not experienced. As soon as you give it a name, the experience is over. It is like a guessing game. As soon as you have named the thing, you have figured out the puzzle. Your mind concludes this is school and you have gotten the one right answer. In this way, your mind eats your life. Then you wait for the next test to see if you can figure out a name for it and get another right answer. Since earliest childhood and all through school we have been hammered into Verbal Reality: "This is a ball. A ball! Can you say 'ball' ?"). The personal cost of being imprisoned in Verbal Reality is so great, in terms of loss of the ongoing moment-to-moment experience of living, that limiting someone to Verbal Reality could almost be classified as evil.
Experiential Reality is where experience comes first, without words attached, no stories, no judgements, no opinions or explanations, no labels, just raw experience. And the experienced is permitted, welcomed, to stay raw and uncivilized, without words. Sense the full qualities of the experience. Then you have access to experiences in the world that there are no words for. Ask yourself, which is bigger? The world of all possible experiences? Or the world of experiences we have names for? The difference in size between these two worlds is "inconceivable". Exactly the point!
It is a necessary adulthood initiatory process to gain the skills involved in being able to consciously shift back and forth between Experiential Reality and Verbal Reality. In addition to that, to learn to live in Experiential Reality the majority of the time, using words only when needed, but using them in a different way.
In Verbal Reality, words are used to classify, identify, label experience so that the experience ends and knowing takes over. The goal in Verbal Reality is to know, to understand. In Experiential Reality, the goal is to be present and to fully experience the ongoing and everchanging experiences.
In Experiential Reality, you use words for the purpose of poetically painting a compelling communication that lands in the other person's five bodies such that they too can have the experience.
After doing this experiment, please register Matrix Code POSSTEAM.09 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
10. EMBRACE CULTURAL EVOLUTION
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Read over the Map of the Present Epochal Culture Shift together.
What do you think about what it says? How do you feel about what this implies? What is your role in the current evolution of human culture on planet Earth? How much do you serve your true role in the process? What is in the way of you playing a bigger part in the shift to sustainable human cultures? How can the Possibility Team help you gain a bold new life strategy?
After doing this experiment, please register Matrix Code POSSTEAM.10 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
11. UNHOOK FROM MONEY
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Spend no money for an entire week and report back next meeting. This turns out to be your every-day set of talents when you Become Money.
After doing this experiment, please register Matrix Code POSSTEAM.11 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
12. UNHOOK FROM COOKED FOOD
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Eat only raw food for an entire week and report back.
After doing this experiment, please register Matrix Code POSSTEAM.12 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
13. UNHOOK FROM ADDICTIVE SUBSTANCES
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Eat no sugar, coffee, or white flour for an entire week and report back.
After doing this experiment, please register Matrix Code POSSTEAM.13 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
14. UNHOOK FROM SEEING
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Begin the meeting by putting on blindfolds. With the blindfolds on, cook and eat a simple meal together.
After doing this experiment, please register Matrix Code POSSTEAM.14 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
15. USE NEW SPAGHETTI RULES
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Come together for a spaghetti dinner in a restaurant but with two rules: you can’t use eating utensils (no forks, spoons, etc.) and, you can’t feed yourself.
After doing this experiment, please register Matrix Code POSSTEAM.01 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
16. STRENGTHEN YOUR ATTENTION
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Practice attention skills to strengthen your muscles of attention.
After doing this experiment, please register Matrix Code POSSTEAM.16 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
17. SPLIT YOUR ATTENTION
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Learn to split your attention and to put your attention on your energetic center. Then learn to split your attention and put your attention on your attention, and experience entering the waking state.
Experiment. To put your attention on your attention, center yourself. Make your grounding cord and personal bubble of space. Ask everybody at the count of 3 to say the color or their grounding cord.
Find a partner and sit across from them. When you are ready start saying what you are aware of (with those exact words): "What I am aware of right is.... the wind on my face... What I am aware of right now is... the sound of the boiler..." etc.
How long can you stay in the waking state? What distracts you from splitting your attention so you fall back to sleep? Make a list of what distracts you.
Go for a 15 minute Waking State Walk and keep your attention on your attention.
After doing this experiment, please register Matrix Code POSSTEAM.17 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
18. WALK IN SOMEONE'S SHOES
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This is an experiment to literally walk in someone else's shoe. The name of this experiment is Double Walking.
Everyone from the Team choose a partner who you will go for a 40 minutes walk. Partner A you will walk in front first, Partner B you will follow Partner A. For the first 15 minutes, Partner B walks close behind slightly on Partner's A left or right side. Partner B your job is to become Partner A. Dive into his five bodies with your five bodies. How does he walk, heavily, lightly, faster, slow, ...? How does he move his shoulder, his hips, his arms, his head, his fingers, ...? What is he sad, angry, afraid or joyous about? Where does he put his attention? His center?
Partner A, you might also notice how you act if someone if watching you. Are you being authentic? Are you putting on a show? Try to relax and be like you are walking with yourself.
At the end of the 15 minutes, Partner B share to Partner A what was your experience of them. What did you sense, feelings, observe and notice? Partner A you just listen, and can say 'Thank you' at the end.
Then change roles. Partner A walk into Partner's B shows for 15 minutes. Then do a 5 minutes sharing and then come back to the Possibility Team.
After doing this experiment, please register Matrix Code POSSTEAM.18 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
19. USE YOUR POINT OF ORIGIN
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Study the Point Of Origin website. Learn to place your Point Of Origin (your energetic center) at the source of a thoughtmap from Possibility Management rather than in your mind. Deliver the thoughtmap from the space that is the source of the thoughtmap rather than from your mind or from memory.
After doing this experiment, please register Matrix Code POSSTEAM.19 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
20. STUDY THE POSSIBILITY MANAGEMENT HANDBOOK
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Read and study your Possibility Manager Handbook (English or German) together. Do further research by experimenting and practicing together. Compare notes about what you learn.
After doing this experiment, please register Matrix Code POSSTEAM.20 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
21. STUDY THE CONSCIOUS FEELINGS BOOK TOGETHER
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Read and study the Conscious Feelings book together, practicing the exercises and skills. This produces amazing energetic food for the group because of what gets called into the space as you read this book out loud together. People can interrupt, ask questions, tell stories, relate experiences, but the focus is one person reading the book slowly and clearly out loud into the space and the others listening and going on the journey together.
After doing this experiment, please register Matrix Code POSSTEAM.21 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
22. GO FIREWALKING
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Participate in a firewalking workshop together. For references, contact Michael Hallinger. Make sure that the strip of coals that you walk barefoot over is at least 5 meters long.
After doing this experiment, please register Matrix Code POSSTEAM.22 in your free account at StartOver.xyz. This Experiment is worth 3 Matrix Points.
23. VISIT GUSTAV HOSSENFELDER
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Go join Gustav Hossenfelder in south Germany, together for an evening or for a one day workshop. Tell him you are friends with Clinton Callahan and he will give you a 'special' treatment! More info here.
After doing this experiment, please register Matrix Code POSSTEAM.23 in your free account at StartOver.xyz. This Experiment is worth 3 Matrix Points.
24. PRACTICE DECLARING YOUR APPRECIATION
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Declaring is one of our 3 core powers as human beings (the other 2 powers are Choosing and Asking.) Through Declaring we proclaim what is so using “Is-Glue.”
All day long we Declare what is so but for the most part our Declaring is unconscious. For example we say, This is impossible. I am tired. The weather is fabulous. It has to be this way. The meal was delicious. These shoes are nice. I don’t like it when you say that. And so on. The way we Declare something to be establishes the limits of how we can interact with it. For example, we don’t usually order the thing in a restaurant again after we said we hated it. We don’t usually work with a person again after we said we hate them. But we could work with them again if we made our powers of Declaration conscious.
Experiment: To practice consciously Declaring
After doing this experiment, please register Matrix Code POSSTEAM.24 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
25. EXPAND YOUR FEEDBACK AND COACHING SKILLS
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Practice asking for feedback and coaching. Pair up or get in groups of 3, one person say, Please give me feedback and coaching about… and the others do possibility speaking giving an unending abundance of distinctions and practices for that person. Then rotate.
After doing this experiment, please register Matrix Code POSSTEAM.25 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
26. PRACTICE SETTING CONTEXT IN A SPACE
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Practice establishing and holding the Possibility Context so that the Possibility Team space functions in the service of the Bright Principle of Possibility. This is a very different space from the ordinary space of modern culture which generally serves Shadow Principles such as Competition, Shaming, Blaming, Scarcity, Complaining, Retribution, Deception, and Revenge. Use the meeting space as a spaceship. Take turns setting up the possibility context at the beginning of the meeting so people develop their talent to shift out of their daily life culture and into next culture. Be sure to give each other feedback and coaching each time providing linear and nonlinear ways how you can do it better next time.
After doing this experiment, please register Matrix Code POSSTEAM.26 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
27. DO A PURPOSE CHECK-IN
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Check-in to find the purpose of each person in the group for the evening. Ask people to report: My purpose for this evening is… Talk about how the team can include all of this diversity and meet each one’s purpose. Then do it.
Other possible check-in questions:
After doing this experiment, please register Matrix Code POSSTEAM.27 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
28. READ THROUGH ANY STARTOVER.XYZ WEBSITE AND DO AN EXPERIMENT
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Visit http://spaceport.mystrikingly.com together. Slowly go down the entire list.
Take note of 10 StartOver.xyz websites that spark the interest of someone in your team. Choose one out of the ten.
Do one or more of the Experiments given on that website.
Be sure that each person on your Possibility Team registers their Matrix Points in their free account at StartOver.xyz.
After doing this experiment, please register Matrix Code POSSTEAM.28 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
29. LOWER YOUR NUMBNESS BARS
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The Possibility Manager uses their clicker to get their center, make their grounding cord, make their private bubble of space, clean out the private bubble of space and fill it by tossing in a golden pearl of your own energy and information, then click their clicker again and make their work space, then call their Bright Principles into their work space. Now you are in first position as a Possibility Manager.
Now ask your Client if they would like to do the experiment to lower their Numbness Bar even a little bit more? If they say yes, help navigate how far down they bring it. Do not do this too fast. Be gentle. Don’t try to lower your Numbness Bar too far or too quickly. Just one little step at a time is good enough. Whatever emotion comes up next, respect it, hear it, and deal with it. This may involve leading a process for that person.
After doing this experiment, please register Matrix Code POSSTEAM.29 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
30. DESIGN A NEXT-CULTURE SCHOOL CURRICULUM
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Starting at 7 years old children can begin learning the basic distinctions and thoughtmaps from Possibility Management that prepare them for a lifelong path of archearchal adulthood initiatory processes that commence when they are about 18 years old. Spend a few Possibility Teams designing various programs and curricula for next culture schools. Work all together or in teams. Make a Website to put what you create online so that anyone in the world can experiment with implementing what you create. Remember, a school is a gameworld, perhaps (hopefully...) a Gaian Gameworld. If you start getting more serious about this you may want to participate in a Gameworld Incubator to get your project well started.
After doing this experiment, please register Matrix Code POSSTEAM.30 in your free account at StartOver.xyz. This Experiment is worth 3 Matrix Points.
31. PRACTICE TELLING OTHERS ABOUT POSSIBILITY MANAGEMENT
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Practice role playing talking to friends, colleagues, family or strangers about Possibility Management with feedback and coaching. Possibility Management is is not for everybody. Don't rescue people who are not interested to play in that gameworld. Instead, practice doing Culture To Culture Conversations, and practice using Vacuum Learning.
After doing this experiment, please register Matrix Code POSSTEAM.31 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
32. STUDY BUILDING LOVE THAT LASTS
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Read and study Building Love That Lasts together, practicing the exercises and skills. This would make your Possibility Team a Study Group for a while.
After doing this experiment, please register Matrix Code POSSTEAM.32 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
33. LIVE IN YOUR OWN COUNTRY
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Practice holding your cultural context even when others around you have a different cultural context. You do not have to agree or disagree with the others’ context. Simply notice and comment on the similarities, differences and distinctions between your culture and their culture to the other person. Culture is a gameworld. Be amazed about the abundance of possibilities and your power to choose what culture you live in. Be in awe of the power of choosing. Have respect for the other person’s choices, but also for your own! Practice this during the week and report back what you learn. Buckminster Fuller, the American inventor, said (approximately), "You never change things by fighting the existing gameworlds. You change thing by building new gameworlds that make the existing gameworlds irrelevant." A country is a gameworld. If this turns you on your Possibility Team might be ready to create a nanonation.
(See the Map of Conversation between Cultures at Culture to Culture Conversation.)
After doing this experiment, please register Matrix Code POSSTEAM.33 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
34. PRACTICE SAYING WHAT NEEDS TO BE SAID
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As a whole group make a list of situations or circumstances where something needs to be said. This should be a rather comprehensive list, including such things as:
Read through the Real Voice website so that each person can use these distinctions to coach the others in saying what needs to be said using their Real Voice.
Then get into groups of four and one person role plays who you need to talk to. Keep your center and practice saying what needs to be said while getting Go! Beep! Shift! Go! feedback and coaching from the others in your team. The coaching should also be about how linear or nonlinear your offers are, and how well you are being a Yes, and… by accepting their offers and making interesting offers in return.
After doing this experiment, please register Matrix Code POSSTEAM.34 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
35. STUDY THE HANDBOOK FOR CREATING ORDINARY RELATIONSHIP
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During several meetings read the Handbook for Creating Ordinary Relationship (all 122 ways) from the book Radiant Joy Brilliant Love starting at page 38. The 122 Ways for Creating Ordinary Relationship is also posted online at http://womenandmen.mystrikingly.com. Read each of the ways slowly and painfully, and discuss examples of how you do them and what other skills you might possibly learn instead. During 5 Possibility Team meetings practice ways for stepping away from Ordinary Relationship while simultaneously creating Extraordinary Relationship.
For further hints you might want to check out http://metaconversation.mystrikingly.com.
After doing this experiment, please register Matrix Code POSSTEAM.35 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
36. FIND OUT WHICH “I” IS SPEAKING?
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Use group intelligence to give each other feedback about which "I" is speaking when "he" is speaking. Is it his Box? Is it his Gremlin? Let him say it. Practicing staying conscious about which “I” is speaking and keep the different parts distinct. It may help you to study http://egostate.mystrikingly.com and http://shiftidentity.mystrikingly.com
After doing this experiment, please register Matrix Code POSSTEAM.36 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
37. DO A COMMITMENT CLEANOUT
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Review the Become Committed website to discuss the distinctions. Then pair up in two rows A and B sitting across from each other in chairs, close together but not touching.
Spaceholder says, Imagine that tomorrow morning we are going to put our money and our possessions in one pot and all move into one household together. Each person in Row A tell the person sitting across from you all the specific reasons why you could not commit to them. Do not be general. Be clear and precise with real-life examples. The other person just listen, or every now and then you can ask, Could you say more about that please? You have 4 minutes. Now switch roles. The people in Row B talk and Row A listens for 4 minutes. Now Row A all stand up, move one chair to your left and sit down again. If you are at the end of Row A or Row B then change to the opposite row, but each end person will at first have a time out session before their next session, and the chairs will circle around the room like a snake eating its own tail. This is Ouroboros. Afterwards, check in.
After doing this experiment, please register Matrix Code POSSTEAM.37 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
38. GIVE YOUR GREMLIN INTERESTING JOBS
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Practice giving your Gremlin interesting jobs to do, such as being in meetings and contributing your true worth, or making contact with people your Box would not let you talk to. In the book Building Love That Lasts (starting around page 366) there is a chapter about the Gremlin. Read that chapter out loud in one of your meetings and also the list of interesting jobs you could give your Gremlin to do (Practical Applications of Gremlin starting around page 371). Create interesting Experiments for each person to consciously put their Gremlin to work. Share in the next meeting about people's experiences.
After doing this experiment, please register Matrix Code POSSTEAM.38 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
39. STUDY VIDEOS FROM STUDY LIST
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At each meeting watch one of the videos from the video study list in your Possibility Manager Handbook. Talk about what you learned. Invent an exercise to practice what you learned during your Possibility Team. Do the exercises you invent.
There is also a list of important Matrix-building films to see at the Possibility Films website.
After doing this experiment, please register Matrix Code POSSTEAM.39 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
40. STUDY YOUTUBE VIDEOS
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Ask people to bring a list of the links from their favorite informative or humorous YouTube or Vimeo videos and watch them together. Do not let their Gremlins choose them.
The videos from Possibility Management are online at http://www.youtube.com/c/PossibilityManagementTV
Be sure everyone who watches registers their Matrix Codes at their free StartOver.xyz account.
After doing this experiment, please register Matrix Code POSSTEAM.40 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
41. STUDY TED TALKS
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Watch a TED talk (www.ted.com) together and discuss them, for example:
Sir Kenneth Robinson, Schools Kill Creativity.
Sir Kenneth Robinson, Bring On the Learning Revolution
Sir Kenneth Robinson, Leading a Learning Revolution
Elizabeth Gilbert, Your Elusive Creative Genius
Jane McGonigal, Gaming Can Make A Better World
RSA Animation of Kenneth Robinson’s Talk, Changing Educational Paradigms. Here and here.
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42. SING SONGS OUT LOUD TOGETHER
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Start with a short check-in (1 minute per person) to see how each person is. Then spend the entire meeting singing songs out loud together, whatever anyone knows the words and melody to: Yellow Submarine, Christmas Carols, Broadway show tunes... Sing them with gusto, with full out commitment. No mistakes matter.
Save the last 10 minutes of your meeting for check-out. (1 minute per person) to find out how each person is now.
What can you specifically notice about the difference between the start of the meeting and the end of the meeting?
To what can you attribute these differences?
Could you start a new practice of singing a song out loud with your full heart at least once per day?
After doing this experiment, please register Matrix Code POSSTEAM.42 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
43. DRAW PORTRAITS
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Hand draw close-up pencil portraits of each others’ faces. You will need to get sketching paper, drawing pencils and rubber erasers before you begin.
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44. PRACTICE HEART SPEAKING
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Practice learning to let your heart speak. The heart can speak all by itself. Neurologists have found that half the heart’s tissue is neurons, brain cells. The heart speak in short simple sentences using feelings words, such as, “I feel angry because__________,” and “I feel sad because __________.” Without letting your heart speak all you get in your communications is mind muck.
After doing this experiment, please register Matrix Code POSSTEAM.44 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
45. DISCUSS HEART FOOD AND SOUL FOOD
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Distinguish between heart food and soul food. What are the differences? What gives you heart food? What brings you soul food? You need both 100% heart food and 100% soul food, not 50 / 50. Reading SPARK 33 might help you out.
After doing this experiment, please register Matrix Code POSSTEAM.45 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
46. PRACTICE POSSIBILITY LISTENING
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Practice Possibility Listening with each other during check-in. The speakers speak about what is up for them at all levels of their life. The listeners hold a space of completely safe listening space into which the speaker can say anything. Each person gets 12 minutes to talk. In a bigger group break into smaller teams.
After doing this experiment, please register Matrix Code POSSTEAM.46 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
47. USE POSSIBILITY CARDS
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Sit in circles of 5 or 6 people. Shuffle the cards. One person picks a card, reads the distinctions from the back of the card while people study the front of the card where the thoughtmap is shown. Then the person listens while the team gives them feedback and coaching about exactly why they chose this particular card just now. Have tissues and buckets ready.
(Note: you can get the Possibility Card with Nicola Nagel)
After doing this experiment, please register Matrix Code POSSTEAM.47 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
48. GO CAROLING
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Go outside in your neighborhood and sing to your neighbors. This is called caroling. Knock on someone’s door and sing an entire song to whoever answers the door, then bow together as a group, leave quietly without explanation, and go sing at another house. Do this experiment especially when it is not a holiday season.
After doing this experiment, please register Matrix Code POSSTEAM.48 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
49. INVESTIGATE PARASITES
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Share about personal experiences with the vampire-like, energy-sucking arrangements we have made in our lives. Figure out ways to support each other to rid yourselves of parasites so you can use the energy usually devoured by parasites for delivering what you came here to deliver. Parasites can be of all five body types, that is, they can be:
o PHYSICAL PARASITES – such as addictions to sugar, intestinal infestations, possession of various physical objects about your home (attic, basement, closets, bottom drawers). Every object you possess possesses you, that is, it either gives you energy or sucks energy. Other physical parasites include lawns, pets, or more clothing or shoes than you wear in a week. You can help each other by meeting at one person’s house and going through every object in the house to decide to get rid of it or keep it. Then the next week go to another person’s house. Fasting and cleanses such as the Liver Cleanse are also ways to rid yourself of physical parasites. (For liver cleanse info see this video)
o INTELLECTUAL PARASITES – such as beliefs, opinions, conclusions, concepts, prejudices, assumptions, expectations, and so on. Voices in your head are intellectual parasites. You can use your Voice Blaster to eliminate voices in your head, expectations, images of what might or might not happen in the near future, etc.
o EMOTIONAL PARASITES – particularly the 3 kinds of emotions:
- GREMLIN EMOTIONS (emotions that arise in the service of your Gremlin’s Hidden Purposes so it can feed on Low Dramas). Remember, the emotions feel just like feelings: you feel angry, sad, glad, or scared. But with emotions the purpose is underworld, and they last in your body longer than 3 minutes.
- INCOMPLETE EMOTIONS from the past causing you to project other times places and people onto your current reality so you are not in relationship with current reality.
- EXTERNAL AUTHORITY EMOTIONS such as from corporations (see Corporations in Our Heads by David Diamond of Theatre for Living in Vancouver, Canada) for trying to create brand loyalty and product necessity. External Authority Emotions also come from religions, parents, teachers, political organizations, gang rules, cultural mores or holiday customs, medical doctrines, etc.
o ENERGETIC PARASITES – such as your job, your neighbors, or social pressures. Anything that takes you away from doing what you came here to do, or burdens you with identity confusions is an energetic parasite. For example, thoughtforms that come from others – whenever they like you, they feel afraid of you, they judge you, they compete with you, they hate you, they are jealous of you, people unconsciously send out a thoughtform that sticks onto and weighs down your energetic body. You can protect yourself from thoughtforms by keeping a clear center, grounding cord and bubble. The bubble functions as a lightening rod so the thoughtforms go directly into the Earth and do not glom onto your energetic body.
After doing this experiment, please register Matrix Code POSSTEAM.49 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
50. PRACTICE TOGETHER SITTING
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Most sitting practices have originated in eastern societies that tend towards being communal in nature, so the meditation practices need to strengthen the individual personae. This is why they have you sit alone in a cave. In contrast, western cultures tend towards rugged individualism, so western sitting practices should strengthen connecting and collaborating in bonded relationships.
For this reason a relational form of meditation called Together Sitting is described on pages 403-404 in Radiant Joy Brilliant Love. In Together Sitting two people face each other as close as possible without physical contact, look into each other’s eyes for 20 minutes without having a staring contest (not trying to see who can stare the longest without blinking), and while sitting together you both energetically navigate to undefendedness. These are exact instructions. During Together Sitting you may experience Countenance, which is the physical experience of archetypal love through one person encountering archetypal love through the other person. In Countenance, archetypal love becomes consciousness. This is an amazing and repeatable experience, a service to the universe that generates an abundance of radiantly yellow stuff in the world.
(What is yellow stuff? It is what archetypal love shows up like in the physical or manifest world. Yellow stuff feels very different from the cold sticky heaviness of hopelessness or the hot broken insanity of resentment, for example.)
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51. MINI REQUIEM
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Arrange to perform a Mini Requiem for either a death or divorce or success or completion that has happened for the people in your Possibility Team. There is a description of Requiem in the book Radiant Joy Brilliant Love on pages 474 to 475. A typical Requiem might last 3 days, but Possibility Team is only a couple hours long, so you can either arrange a special time for a full Requiem or create a Mini-Requiem for yourselves.
After doing this experiment, please register Matrix Code POSSTEAM.51 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
52. SCAVENGER HUNT FOR NON-THINGS
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Make a long list of non-physical things to get, such as an opinion, a belief, a concept, the experience of a hug, the memory of a dream, a story about your mother, something you admire and respect about your father, a deep secret wish, a vision for your future, a cynicism, a discontentment, a hidden competing commitment, an appreciation, a regret, a remorse, an inspiration, a distrust, a trust, a misunderstanding, a doubt, an intuition, a distinction, a rule of the house, a dissatisfaction, a worry, a lack of faith, a memory of a punishment, a disenchantment, a small personal success story, a protective stance, a loss of innocence, and so on. A really long list. Then divide up into teams of two, give each team a copy of this list, and instruct the teams to go out around your neighborhood for two hours, trying to collect as many of these non-things as possible. Each team needs to document the treasures they collect in some way, such as with writing, photos, video, voice recording, etc. This is a service to the neighborhood, something like garbage collecting, scavenging burdens, bringing muck to consciousness and listening to it completely with Possibility Listening, “as-ising” it. Hearing the message fulfills the mission of the message so it no longer has the possibility of staying around in that person’s field. The more non-things we collect the more everyone wins. This is a Winning Happening game.
After doing this experiment, please register Matrix Code POSSTEAM.52 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
53. DRAGON SPEAKING
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There are many different kinds of speaking:
1) Normal Neurotic Speaking
2) Discussion (between 1 and 3 – easily distinguished as either Normal Neurotic Speaking or Adult Speaking)
3) Adult Speaking
4) Possibility Speaking – speaking as a space connected to the Bright Principle of Possibility,
5) Discovery Speaking – a navigated group taking an exploratory journey into different spaces for a specific purpose or to answer a specific question
6) Dragon Speaking. Dragon Speaking is like spitting fire. It is hot, personal and impersonal, relentless, whole-hearted, full risk, sword of clarity out, voice blaster out, full commitment to what you are saying, withholding nothing, adapting to nothing, full-on volume with all four feelings each in their pure form (not mixed) for the benefit of all beings everywhere. Use Dragon Speaking to ask for what you want.
(Note: When you serve the space, then asking for what you want is asking for what the space wants.)
To warm up for Dragon Speaking it helps to sing out loud standing in a circle together as a group. A wonderful song to use for Dragon Speaking warm-ups is Utopia by Alanis Morissette on her album Under Rug Swept (lyrics here).
After the warm-up people in pairs go up onto the “stage” and practice Dragon Speaking. Your soul knows what to say, what you should have said a long time ago, what always needs to be said. The audience only listens.
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54. FAMILY HEROES
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Each one of us is not alive accidentally. We are alive because whatever our forefathers and foremothers did was successful. Often times success means that in circumstances where most people might do one thing, our ancestors did something different, probably they did something nonlinear, courageous, and intelligent. Perhaps they themselves did not even recognize the heroic nature of their actions when they made those important decisions that led the future we presently inhabit. But by looking back your family heroes become visible. Please take 15 minutes now to write down a list of some of the heroes in your ancestry, their names, and their actions. Write down what you appreciate about what they did or stopped doing. Write down similarities between the choices and actions they made and the choices and actions you are making. These family heroes can serve as role models for you and give you something solid to stand on as you do your work in the world. We will go around the circle and each person can tell us about the heroes who have made it possible for you to be here in this Possibility Team.
After doing this experiment, please register Matrix Code POSSTEAM.54 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
55. REMINDING FACTORS
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Review the Reminding Factor website together. A Reminding Factor is an unusual physical condition (or a typical condition used in an unusual way) to cause you to remember that you have Attention. (The capital 'A' intends to signify that you have Conscious Attention, to differentiate it from the ordinary kind of sleeping attention so easily captured by television advertising and sexy ladies in magazines...) Your Attention is your key to get through Doorways into different spaces no matter what space you currently inhabit. You need to develop your muscles of Conscious Attention in order to Navigate Space. For example, in Possibility Management at your first Possibility Lab we give you a purified and empowered Possibility Stone to use as a reminding factor that you have the possibility at any given moment to shift identity into being a Possibility Manager, at which time you gain instant access to the tools, distinctions and processes of Possibility Management. The Possibility Stone only works, however, if you carry it around on your body, which is a nuisance. This is how reminding factors work: they irritate you. The moment they stop bothering you they lose their power as a reminding factor because you forget they are there and the choice option of being a Possibility Manager or being awake vanishes from your awareness. Another favorite Possibility Management reminding factor is carrying a mini-Voice-Blaster. This reminds you to use your real Voice Blaster in your Possibility Tool Belt.
Reminding factors can be string tied around the finger, an attitude, a posture, a body movement, a word or phrase, a wrongly worn item of clothing such as a tie worn backwards, wearing mismatched shoes, wearing your undergarments outside of other clothing, wearing a swimming suit in church, dragging a piece of wood around behind you on a string, carrying a wooden Japanese bokken practice sword in your belt through the shopping zone, drawing a mole on your face to remind you when people stare at it, coloring one fingernail purple, etc. Any of these and many more can remind you to make edgework experiments in that moment, such as to not interrupt someone else, to remember your Archetypal Lineage, to keep your center, to locate your Gremlin, to detect your own purpose, etc.
A more subtle but even more useful reminding factor is going through a doorway. That is, each time you step through a doorway (for example a car door, a store entrance door, a room door, an elevator door) you are going from one space to another space. The transition from one space to another usually knocks people unconscious. By going through the door you forget the space you were just in and immediately identify with the gameworld of the new space you enter without bringing any nonlinear possibilities with you, such as the possibility of also being a Possibility Manager in the next space. With practice you can use the doorway itself as a reminding factor to stay awake, that is, to place your attention on your attention and be aware of what you are aware of so that you enter the waking state as you enter each new space.
Experiment (see also Possibility #17): Those are exact instructions. It could be part of your Possibility Team to practice entering the waking state. Each person get with a partner. One person listens as a space. The other person repeats over and over out loud the following sentence: “What I am aware of right now is _____________.”
What you are aware that you are aware of changes each few seconds. For example, you might say, “What I am aware of right now is the warmth and pressure of the chair on my butt. What I am aware of right now is the calm sound of my voice. What I am aware of right now is seeing the color and texture of your shirt.” And so on, each time referring to a different quality of sensation, memory, feeling, temperature, sound, taste, thought, and so on.
As soon as the speaker notices the space shift to the waking state they put their finger in the air. After 10 minutes switch roles. Once people can enter the waking state, have them take a 15 minute silent walk outside and count the number of times they fall asleep in those ten minutes, and what triggers them falling to sleep, and what triggers them waking up again. This practice is unspeakably important in the life of a Possibilitator.
After doing this experiment, please register Matrix Code POSSTEAM.55 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
56. GO BEGGING
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Bring your Possibility Team members to the center of the shopping zone in your local neighborhood on a Saturday or Sunday morning and spread out in twos or threes and do whatever you can to beg for money. Play music on instruments, act like totally broken and helpless victims, act mentally insane, do a juggling or theatre piece. Dress in your regular clothes. Come back together after four hours, tell stories about what you learned, count the money, divide it into three piles, and give it to three “real” beggars that you saw out on the street with you.
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57. FEEL ALL 4 FEELINGS ABOUT AN OBJECT
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By lowering your Numbness Bar (see #29) gradually over some months you gain ever greater access to you subtle feelings. Subtle feelings are anger, sadness, fear and joy experienced as less than 10% of maximum archetypal intensity. Low intensity feelings are happening all day every day about everything. Find this out together.
1. This is a short low-intensity feelings check-in exercise. Sit in a circle. You say, I feel 0% to10% (be precise) mad, sad, glad or scared because_____________. The % should be less than 10% intense for this check-in. Bigger percentages of feelings usually indicate an emotional healing process is in order. Remember: Emotions are not a design error. They are not a mistake. They are energy and information for you to use to fulfill your destiny. Emotions are for healing things. Feelings are for handling things.
2. Get in dyads facing each other in chairs. You point to any object in the room, for example, a knot hole in a piece of wooden furniture, or a book, and then:
- You ask, What do you think about this object? The other person tells you their thought.
- Then you ask, What do you feel about this object? The other person tells you what percent of which feeling they feel.
- You ask, Why? They tell you an association story.
- You ask, So, is this a feeling or an emotion? (At least for the first five years of feelings work it is always an emotion.)
- Could you also feel (one of the other feelings: mad, sad, glad or scared) about this?
- Is this a feelings or emotion? (Emotion).
- Repeat the last three questions until they have felt all 4 emotions about this one object. Then you ask, So, you are telling me that you can feel mad, sad, glad or scared about this object?
- Which did you choose to feel first?
- (They remember and tell you.)
- How does choosing to have that emotion about this object first serve your Box? (They tell you a bit about their Box strategy.)
3. This is Phase 1 of feelings work: taking radical responsibility for your feelings. You cannot do Phase 2 of feelings work – using your feelings for high drama – before you do Phase 1 of feelings work.
4. Review the 10 steps in Phase 1 of Feelings Work. In particular, review the different and specific physical manifestations of each of the four feelings as they get more intense. Learn them and practice them together.
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58. STUDY THE ARTICLE HEALING WITH CLARITY
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This article is full of distinctions and can lead to great clarity about some Possibility Management basics. The article can be downloaded - English here ; Deutsch here.
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59. PRACTICE USING PM TOOLBELT TOOLS
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Your Possibility Manager Handbook has excellent descriptions of each of the Possibilitator Toolbelt Tools. Divide into pairs and use the descriptions to develop an exercise to practice using one of the Tools in both linear and Nonlinear ways. (15 minutes) Each week have people create a new exercise to practice with a different Tool:
2. Your Watch
3. Beep! Book
4. Belt Buckle
10. Voice Blaster
11. Low Drama (Gremlin) Detector
13. Disk of Nothing
15. Map of the Great Labyrinth of Spaces
16. Grounding Cord and Bubble
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60. DO RELATIONSHIP ROLE PLAYS
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Each person has a chance to interact with their partner on stage with feedback and coaching from the team (or their ex-partner) (or their future partner) (or their child, parent, boss, neighbor, sibling, or colleague) to clear off charge, Complete Communications, and improve relationship skills. Relationship is ongoing actions of nonlinear creation. For men especially, the nonlinear part is crucial. If what you will do or say next is predictable by your partner they are already bored and the relationship is dead, so coach men especially for the nonlinearity level of their communications. The rest of the team who is not role playing says Go! or Beep! in real-time with precise coaching about what to try next to get better results.
After doing this experiment, please register Matrix Code POSSTEAM.60 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
61. PRACTICE ASKING FOR WHAT YOU WANT
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This is a role-play exercise in groups of 3 or 4. One person is the Possibility Manager and asks someone else to role play a person close to them in their life, such as their child, parent, partner, boss, neighbor, colleague, sibling, etc. The third (and fourth) participants are Go! Beep! Shift! Go! real-time feedback coaches. The Possibility Manager practices saying what they want in various circumstances. The coaching should be about the Clarity, Authenticity, and simplicity of speaking.
o Saying what you want is very different from making a boundary. Asking for what you want is only about you. Making a boundary is about what other people may do or must stop doing. When you ask for what you want, you change because you consciously reveal yourself. When you make a boundary, the world changes. Your boundary gives the world a new shape because you make a regulation that was not there before. There can be no question about your boundary because it is a boundary. A boundary is finished when it is made. Saying what you want is simply stating who you are.
o In saying what you want it is important to be clear about which “you” is doing the wanting – is it your Gremlin? Is it your Box? Is it your family custom? Is it your mother? Is it a corporate program? Is it your Bright Principle? Your archetypal lineage? Your intuition?
o In order to say what you want you must first admit to yourself what you want. This can be scary because what you want may be unreasonable. It may break your parent’s rules. It may be bigger than you can imagine. It may even be commonly regarded as impossible. But at least if you publicly admit that this indeed is what you want, then at least you can stop lying to yourself about what you want! Once you publicly ask for what you want you can stop using your energy to manipulate yourself into pretending it is not what you want. You accept a part of yourself you may have been denying for a long time. You get your power back by saying what you want.
o After you admit what you want you can decide if you want to do that or not. Deciding not to do it does not affect that part of you that wants it. At least that part of yourself has been heard and respected.
o By saying what you want it does not mean that you will get what you want. On the other hand, by not saying what you want it pretty much assures that you won’t get it. What you want may benefit the whole world. For this reason I have begun to publicly say more often what I want. For example, I want corporate personhood to be outlawed. I want the large parasitic governments to fall apart completely. I want there to be an evolving meshwork of ten million unique, sustainable cultures in the world, each one centered around adulthood initiatory processes. I want no franchises permitted, no currency exchange-rates between the cultures, no absentee ownership, and no representation. Does this mean I will get those things? Who knows? But it does mean I get to be clear about what I want. And that clarity guides my actions, because if I am moment-to-moment taking actions to create what I want then even washing the dishes becomes fabulously fulfilling because it is a step towards creating what I want.
o Saying “I want…” is different from saying, “I wish…” or “I would like…” or asking for what you want as in, “Can I ...?” or, “May I…?” or, “Wouldn’t it be better if…?”
o Saying what you want is different from saying what you want other people to do, to stop doing, or to change. This is about you. What is it that you want?
o Saying what you want is different from saying what you don’t want. When someone constantly announces what they don’t want it quickly grows wearisome and even shattering. “Okay, so that’s what you DON’T want. But what DO you want?”
o Saying what you want is different from saying what you need. When you ask for what you need you have a good reason that is backing you up, namely, that you need it. In other words, the reason because I need it has the power in your request, not you. You are hoping the other person agrees about the importance of your good reason, because if they do then they must submit themselves to your reason. But then the reason has the power and not you.
After doing this experiment, please register Matrix Code POSSTEAM.60 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
62. PRACTICE SAYING NO! AND STOP!
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Review the Say STOP website and the Rage Club website. The clearly pronounced words No! and Stop! may not be part of your standard vocabulary. If you are asked a Yes or No question are you able to simply say No, without justification, compensation, or explanation? If you cannot say No, then any Yes that you say is a lie. This exercise is practicing saying No! and Stop!
1. Sit facing one another. The other person gives you commands, such as: Stand up! Give me your wallet! Look out the window! Shake my hand! Your job is to say, No. Each time you smile, or do what they commanded, or comment, or joke, or look away, the other person says, Beep! You smiled! (or whatever you did) Shift! Start again. After some time change roles.
2. Stand facing one another from about five meters distance. The other person begins walking slowly towards you. Your job is to say, Stop! Take one step backwards! Come forwards! Stop! Come slowly! Stop! Come quickly! Stop! and so on until you get it that you can use your voice to be in control of your space and the distance between you and the other person. This heals deep childhood wounds, so there may be emotions coming up with associated old decisions. Once people are clear about their old decisions they can make new decisions.
3. When the other person is standing close to you, you can say, Bring your right hand close to me left shoulder. Stop! Pull you hand away. Stop! Touch my left shoulder with one finger of your right hand. Stop! Take the finger away. And so on, all the way up to saying, Hug me gently! Stop! Stand back! Come forwards and hug me again! Squeeze harder! Stop! This also is a deep and important healing process of getting the power of your voice back regarding physical intimacies.
4. Now you stand alone facing the whole group. The group starts moving towards you. You say, Stop! They stop only when your communication lands in their body. Let each person stand alone facing the group. Many old issues can come up and get healed this way. This is a super exercise for Possibility Team.
Seriously consider participating in an online or offline Rage Club as one Team. It is amazing!
After doing this experiment, please register Matrix Code POSSTEAM.62 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
63. PRACTICE SPARK EDGEWORK EXPERIMENTS
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S.P.A.R.K. stands for Specific Practical Applications of Radical Knowledge. As of this writing there are 225 SPARKs published in English, 137 in German, 52 in Russian, and in French, Portuguese, Spanish, Hebrew and one in Japanese! Soon there will be 200 SPARKs, which you could study together one each week for 3 years! Each SPARK includes at least one and often more experiments for you to practice together with feedback and coaching from your Possibility Team mates. Try the practice of choosing a SPARK at random (you can use this tool) rather than letting your Box or Gremlin influence which SPARK you choose.
After doing this experiment, please register Matrix Code POSSTEAM.63 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
64. PRACTICE CREATIVE NEGOTIATIONS
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So often what we want is not what is happening, because what is happening is the status quo, and the status quo is generated out of modern culture’s Standard Human Intelligence Thoughtware (S.H.I.T.). So either we submit ourselves to the default circumstances given to us, or we reinvent what is possible.
1. Negotiating Intimacy includes a set of powerful skills that should be applied tenderly and with compassion, or your efforts will be rejected perhaps with violent defense of the Ordinary. Applying reinvention tenderly involves creative negotiation skills. These involve Keeping Your Center, Connecting, Holding and Navigating Space, Being With, Committing To Do Something Before You Know How To Do It, Possibility Listening, Possibility Speaking, Making Conscious Use Of Your Gremlin For Going Nonlinear, and Putting Reference-Stakes Into New Territories.
2. We will use this Possibility Team to practice, practice, practice these skills together using everyone’s intelligence for feedback and coaching.
3. Arrange role-plays and stage-work to keep developing each others’ skills. This is Winning Happening, because as each person gets it better, the whole Possibility Team wins.
4. This is also edgework that Builds Matrix, because you work at the edge of what you can do. Beyond the edge is the unknown. Stay at the edge. You can tell you are at the edge because there is just a little bit of fear. Use your fear to navigate yourself to the edge. Become an Edgeworker.
5. One hint is to begin by listening to find out what the other person is committed to. If you make conscious and visible your commitment to what the other person is committed to, suddenly you are both on the same team. Then your negotiations move away from each person trying to get what they want (I win, you lose, survival desperation) to creative collaboration so that the greatest winning happens overall.
6. Get used to making outrageous arrangements with each other using new-made circumstances that were not contained in the original conversation. For example, if he wants to go to the movie and you want to make a movie, then work out making a movie of him going to the movie. Or, if she doesn’t want to go to school and leave you, and you want to work, then take your work to her school, or bring her school to your work, or bring in other people with the same situation and create a work school, or, or, or.
After doing this experiment, please register Matrix Code POSSTEAM.64 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
65. MEN ON STAGE / WOMEN ON STAGE
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One by one a Man goes on stage and says what it is for him to be a man. He has 3 minutes to speak. One by one then the Women go on the stage and say what it is for them to be a woman.
After doing this experiment, please register Matrix Code POSSTEAM.65 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
66. LIQUID-STATE CHECK-INS
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Read through the Liquid State website together. Review the Map of Five Bodies. List for each body examples of that body’s food, pain, ecstasy, and Liquid States. Start being more clear about the kind of liquid states you are having, which body they are in. Have a check-in circle about what is changing in which body with what kind of Liquid States you have been having recently, or might actually be having right now.
After doing this experiment, please register Matrix Code POSSTEAM.66 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
67. MAP OF THE PATH OF TRANSFORMATION
Matrix Code POSSTEAM.67
Society and School teach us how to survive in modern culture, and if we steadfastly follow that path there may be a chance we achieve modern culture’s definition of success, that is, money in the bank, nice house, a car, two kids, retirement in Florida, and the extermination of life on Earth.
However, if in your years from 18 to 40 you begin seriously asking questions such as, Who am I? What is living (in comparison with merely surviving…)? What else is there that I could be doing right now? What am I really here for? It is a delicate time. Your earnest work with the questions may give you the chance to leave away cultural Baggage and go through the eye of a needle into a new world, the archetypal Path Of Transformation, where the goal and the Path are one. This Possibility Team is a chance for people to discuss the Path of Adulthood Initiatory Processes and to share their personal stories. Go three rounds around the circle. Ask people:
1) How did you come to the Path?
2) Where are you on the Path now?
3) We are a Possibility Team. What can we do to support each other to take our next step on the Path?
After doing this experiment, please register Matrix Code POSSTEAM.67 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
68. IDENTIFY MIND-MACHINES
Matrix Code POSSTEAM.68
Read through the Mind Machine website together. Ordinarily the Adult human body allows you to perceive and interact with an entire multidimensional field of Nonlinear occurrences. But as a child you may have installed a kind of governor that blocks the massive flow of possibilities for perceiving and creating. We have noticed that about 10% of people have inserted a box-like mind-machine between the ears and the brain, or between the brain and the mouth as a childhood Survival Strategy. The strategy is non-aggressive and works excellently. Under certain shocks or stresses the mind-machine is triggered and produces a specific effect which temporarily disempowers you in the eyes of an antagonist. If you are perceived as not dangerous then they don’t have to kill you. Then you are safe. However, since the mind-machine effectively cuts you off from environmental feedback you are out of relationship and your Box does not change. This prevents you from getting initiated into adulthood. Finding and disengaging mind-machines is an adulthood initiatory process. You need a team to help you do this. A Possibility Team is perfect for this. The team can see and experience what is going on from the outside and help you prepare for the initiation. Mind-machines can be classified according to their action. The five mind-machines so far classified are explained below in the ear-brain location. The explanation equally applies in the brain-mouth location:
(Note: If you discover more mind-machine varieties, please let us know!)
TIME DELAY: Words come in your ears, go into your mind-machine and then pause for five to fifteen seconds before they go to your brain. By then your response is so delayed that you cannot respond to current circumstances. This makes you not dangerous so they don’t have to kill you.
CONFUSION: Words come in your ears, go into your mind-machine and get seriously scrambled. The resultant word salad gets sent to your brain. You cannot understand what was said. You stand there confused and therefore not dangerous so they don’t have to kill you.
CRAZY: Words come in your ears, go into your mind-machine and get cut into different segments, each given a completely new interpretation. The senseless edit is sent on to your brain. Your response is so disconnected from the original input that you seem to be crazy, so they don’t have to kill you.
THE FOG: Words come in your ears, go into your mind-machine and immediately get lost in a thick fog. You can’t even find the words anymore. What you hear is like a fog-horn on a cold moonless night. HOOOOOOOOOOOONGGG. Almost nothing gets passed on to your brain. You do not react at all, so they don’t have to kill you.
CONCEPT FORM: Words come in your ears, go into your mind-machine and are squeezed into an already known and solidified set of concepts even if they don’t fit. Using dogmatic thinking and canned phrases allows give the impression that you are participating in life, but there is actually nobody home, so you are not dangerous, so they don’t have to kill you. This can be an effective strategy for, say, recovering from a stroke, but no way to live.
Performing the self-surgery is simple. Once you have identified the specific form of mind-machine you may be using and discover under what conditions you installed it and the benefits it has provided you for all these years, you gain a new option. It is the option of inserting a wire that bypasses your mind-machine. The new option is present because during the interim years since you installed the mind-machine to protect you, you have learned many new things. You now have a voice, a center, your feelings, your attention, your bubble and grounding cord, your sword of clarity, your disk of nothing and other Possibility Management tools, and so on. The mind-machine may no longer be necessary for your well being. Should you decide to install the bypass it proves to be a quick-acting, astonishingly effective, and fun kind of self-surgery that can easily be reversed if you ever decide you want the mind-machine back in order. If you have already decided to do the surgery you can do it now when someone slowly and firmly reads you these
MIND-MACHINE BYPASS SURGERY INSTRUCTIONS: (about 20 minutes)
At this point the space holder should clearly ask each person direct, simple, personal questions, such as: What is your telephone number? How old are you? What sort of work do you do? What is your boundary about men? These questions are not meant to trick or fool the person, but rather to show them that their response is now very different from before. The mind-machine is bypassed.
After doing this experiment, please register Matrix Code POSSTEAM.68 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
69. PRACTICE MEETING TECHNOLOGIES
Matrix Code POSSTEAM.69
Next culture meetings are not modeled on the adversarial, top-down, hierarchical power structures of patriarchal empire. Instead modern culture capitalizes on bottom-up group intelligence in circular, concentric, toroidal, spiral or ouroboros power structures using parallel play, where all intelligences get to contribute their genius simultaneously.
Review the Torus Technology website together.
If modern culture makes group decisions using unanimous, authoritarian or majority vote, next culture boasts at least ten additional decision-making processes to choose from, each making use of four-body wisdom. The list below is not detailed enough that you could expect to implement any of the new meeting technologies – each deserves an entire book that is not yet written… (wink, wink, nod, nod, …hint, …hint).
However, some of the Possibility Trainers are already making their living delivering these processes to groups and organizations around the world, so if you want to try one at your Possibility Team, ask the PM Trainers for support. They can help you do:
Nonlinear meeting technologies are the TVs, the movies, and the computer games of the future because they provide effective group decisions along with Healing and Initiatory Processes, plus engaging entertainment and High Level Fun.
After doing this experiment, please register Matrix Code POSSTEAM.69 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
70. MAP OF SECOND COPERNICAN REVOLUTION
Matrix Code POSSTEAM.70
Read over pages 182-187 in the Conscious Feelings book together, where it discusses the Second Copernican Revolution happening in the awareness of human beings now.
Choose a couple of these themes and document your research in drawings and notes.
Could you imagine putting your resources together with these people in your Possibility Team and starting a regenerative culture village? What would the benefits be? What would the challenges be?
After doing this experiment, please register Matrix Code POSSTEAM.70 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
71. CONSCIOUS GREMLIN FEEDING
Matrix Code POSSTEAM.71
Study the Gremlin Reconstruction website together. Make sure everyone understands what it says. Read through pages 68-86 in Conscious Feelings, and / or 366-372 in Building Love That Lasts together. This may take a couple of meetings to accomplish.
Gremlin is not bad. Gremlin is Gremlin, that part of each person dedicated to serving Shadow Principles, specifically your Hidden Purpose. A number of adulthood initiatory processes focus on taking possession of your Gremlin, because whatever Part of your Gremlin you don’t own, owns you. Unconscious Gremlin feeds on your intimacies with those around you in low dramas, and also eats whatever and whenever it wants (alcohol, action videos, junk food, cigarettes, marijuana, computer sex, stealing, Lying, betraying, being betrayed, being superior, holding Resentments, plotting Revenge, Self-Hatred, gambling in the stock market or online, sneaking (for example: hoping its favorite foods are not mentioned on this list…), overshopping, cynicism, leaving messes, speeding, being rude, being loud, being late to appointments, criticizing, blaming, gossip, being a victim, rescuing, and so on). One aspect of putting your Gremlin on a short chain is learning his name. (Just ask, What is your name? and then listen. Tell other people his name.) Another aspect of putting your Gremlin on a short chain is feeding him consciously. Write a list of all your Gremlin’s favorite foods. This can take a week or two. Then share them at the next Possibility Team. Choose 5 of the listed foods that you are willing to pay the price of him eating, and choose one regular time each week to feed him as much as he wants of these foods, not before and not after. Tell your Possibility Team which 5 foods you feed your Gremlin, and when the feeding time is.
Get into teams of 3 or 4 and practice giving your Gremlin interesting jobs to do that your Box can’t handle.
After doing this experiment, please register Matrix Code POSSTEAM.71 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
72. MAKE YOUR OWN COUNTRY
Matrix Code POSSTEAM.72
Every Possibility Team is a seed for a new country. This actually means being your own culture, but the Space Holding needed to be a unique culture (or Gameworld) emerging from a clear context, is the same level of space holding to establish your own country.
A country is a Gameworld. A regenerative culture country is a Gaian Gameworld. If you get serious about making a nanonation, you may want to join a Gameworld Incubator.
There is a popular concept that a country needs to be connected to a defined piece of land on Earth. The concept is easy to understand, but has no relationship to reality. It is merely a concept, a Memetic Construct. Just because you can understand a concept does not mean that concept has any relationship to reality. You are probably still using very old thoughtware.
Check-in: Each person use Radical Relating to investigate: Who chooses which concepts you submit yourself to?
After doing this experiment, please register Matrix Code POSSTEAM.72 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
73. SHARE ABOUT YOUR FAMILY AND RELATIONSHIP
Matrix Code POSSTEAM.73
Do you have a family? How is it going?
Are the interactions between you and your partner, you and your children, your partner and your children, mostly consisting of logistics? For example: "Did you finish your homework? When is school over today? Have you paid the taxes? Did you pack your lunch? Are all your dirty clothes in the laundry basket? Should I pick you up at seven? Who is taking care of shopping?"
What percentage of the time are you doing logistics and what percentage of the time are you creating 5 body intimacies with each other?
We figured out that not more than 5% of your day (around 30 minutes) is needed to handle logistics. The rest of the time is being together time, loving each other time.
After doing this experiment, please register Matrix Code POSSTEAM.73 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
74. STUDY A DISTINCTION FROM THE DISTINCTIONARY
Matrix Code POSSTEAM.74
Go to Distinctionary.xyz. Choose with your team one Distinction that you will study and practice during this Possibility Team.
One person read the Distinction out loud slowly and translate it if necessary.
Read it a second time, slowly, so it goes past people's mind and into their 4 other bodies.
Ask if there is any questions, comments or sharing about the Distinction. This is not a discussion space. It is a discovery space. There are no right answers. There are only Doorways for Discovery.
For a discovery space you need a scribe, a timekeeper and a spaceholder. Follow the discovery as far as you can. Write down the jewels that you find. Jewels often comes as an answer to a question. Ask questions!
The Distinctionary might send you to a connected Bubble in StartOver.xyz. The Bubble (a website) will dive deeper into the Distinction and provide experiments to do. Do the experiment or invent your own. Keep asking question and keep answering the question that you don't know the answer to.
After doing this experiment, please register Matrix Code POSSTEAM.74 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
75. PICK A BUBBLE FROM STARTOVER.XYZ
Matrix Code POSSTEAM.75
Go to StartOver.xyz. On the main page, a Bubble Map appears. Pick one Bubble with your team. Click on it. It takes you to a website. Read the Distinctions in the website together. One person reads out loud. Another one translates if necessary.
Choose experiments and do them together. Each Experiment earns you one Matrix Point. A Matrix Point goes in reality into your Energetic Body so you can hold more Consciousness and be more responsible for your life. Each Matrix Point you earn changes the morphogenetic field of the human race. This may be the fastest and most effective way to evolve the status quo.
Register each member of your Possibility Team into the StartOver game and start playing together. Do Experiments and log in your Matrix Points.
After doing this experiment, please register Matrix Code POSSTEAM.75 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
76. COLLECT MONEY FOR THE NEXT INITIATION
Matrix Code POSSTEAM.76
Other contexts offer professional and amazing initiatory processes like
For more ideas, see the Initiations website.
Organize your team to go do an initiation together. Make a common money pot, where each person puts in between 10 and 20 EUR each week. When there is enough money to send someone to Expand The Box or for everyone to go, take the journey! Celebrate afterwards!
After doing this experiment, please register Matrix Code POSSTEAM.76 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
77. DISCOVER PATTERNS THAT ARE TAKING YOU DOWN A PATH YOU DO NOT REALLY WANT TO GO
Matrix Code POSSTEAM.77
You have Parts. Everyone has Parts. If you do not take conscious possession of your internal underworld Zoo of Parts, then those creatures run your life outside of your awareness, and therefore beyond your capacity to choose and navigate.
Review together the Parts website. Each person spend 10 minutes now diagramming your inner ecology of Parts. Each person explain and show what you diagrammed to the others.
This Experiment also has parts. This is a collaborative self-inquiry experiment in 2 parts.
PART 1 OF 2 PARTS: (Allow 5-10 minutes per person. Do not rush this. Let people go 2 or 3 layers down into themselves.)
Skip Check-In. Replace it with each person answering the following question:
"What is a pattern of behavior that is taking you down a path
that is not really where you want to go?"
People may not already know the answer to this Question. This is best.
This is a Winning Happening collaborative self-inquiry.
Other people in the circle can ask deepening questions that help each person in their introspection.
Help each other reveal the behaviors that have been happening invisibly in the background of your everyday lives.
Some examples (if you need them):
- I chase the clock. I am in scarcity of time. If I might arrive early I try to squeeze in more things to do, and then I am late. Not too late, but not on time. If I arrive early it feels very weird.
- I create expectations about how great a meeting with someone will be. When I meet them it is never how I expected it, so I am disappointed. But if I do not make myself feel excited by creating this fantasy world, then there is nothing. I feel disconnected from them, like being dead.
- I do everything so you like me because I am afraid of not being accepted by you. I have to control how important people think about me or they might not like me. If I don't like you I don't care what you think about me.
- After I have been in a creative ecstasy frenzy I spend hours watching crap on social media. I can't take a break and do nothing. I can't handle the nothing time. I am either creating or consuming, making output or receiving input.
- I get scattered from doing my creative work because people want things from me and I want them to be happy. I don't want them to feel sad, disconnected from me or neglected. At least if people are happy I have a really good excuse for not writing my next book.
- I eat for pleasure, to feel myself, instead of feeling deep connection with people. I eat instead of creating physical contact and nurturing contact. I eat instead of staying connected with my own feminine sexuality.
PART 2 OF 2 PARTS: (Timekeeper: give each partner at least 10 minutes to talk)
Get into pairs. Sit facing each other in chairs. One person is the Listener. Have your Center, your Grounding Cord, and your Bubble. Just listen. The other person is the Speaker.
Speaker: You are now yourself without the old pattern. Experience how it is to never have had that pattern. Share how it is for you this way. Let the part speak that was repressed by the old pattern you mentioned before. This is NOT about making up a Fantasy World. This is NOT about finding a solution. This is an Experiment to let another part of you blossom that has been blocked. In this Possibility Team you get a safe place to experimentally experience being someone different from a person who has the pattern you described. Feel how it is. You have a natural wholeness in you. Share the experience with the Listener. There is a new space to be. The addiction to the emotions created by the old pattern was never there and that energy is freed to use for something else. Listener just listens.
AFTERWORDS: Take some sharing about the Experiment. Some people might say:
- I had to ask myself if I really want to lose the pattern? Everything would change. Who would I be? What would I do?
- I would lose really good excuses for being irresponsible and I would lose so much Gremlin food.
- Other people would have to change their behavior around me. How would I talk to them?
- After speaking from this new place I have the memory of the experience of being someone without the old pattern. It is now an actual experience that I remember. It is not a fantasy or my imagination. I felt how it is.
After doing this experiment, please register Matrix Code POSSTEAM.77 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
78. DREAM EXPLORING EXERCISE
Matrix Code POSSTEAM.78
It's bit frustrating for me to know you want to have 100 possibilities on the site about possibility team, and there is "only" 77 of them. If you want I can send you few more.. Sharing is caring! For me personally connecting people and giving them the space to be human together and widening the horizons is a life goal.
Today I want to write you about dream-groups. This is very evolving thing to do, growing more and more stronger on the earth, people among all the world are working with their dream, so I propose a dream-circle to include in your list of 100 things to do on PT. Dreams are our secondary reality, some aboriginal people believe it's primary, and then we live the life here according to what're dreamed about. Anyway, whatever a person belief is, dreams contain lot of information, that can be helpful not only for us, but also for the people that we share with.
There is many ways to work with dream in groups. That two I know for sure are the methods developed by Connie Caplan and the other one that Bonnie Buckner developed. I paste here the description on how to make a dream circle ourselves, but I guess you've been doing that and most probably know some other methods.
Each person will bring one recent dream to the group – a dream from the week between meetings is best (dreams are present tense!) Then, you will do a short intuition exercise to determine whose dream will be opened. Everyone will do the exercise together, with eyes closed, and then afterward report what they see.
Here is that exercise:
Close your eyes. Watch your breathing for a moment. Then, exhale three times, counting backwards on each exhale from 3 to 1. See the number 1 as tall, clear, and very bright. Then breathe out to the zero, blowing it out as a ring of golden light in front of you. Then see, in the ring, the face of the dreamer whose dream the group should open that session. As soon as you see it – and it should pop in immediately – breathe out and open your eyes.
Once everyone has opened their eyes, that day’s facilitator will make the tally and the dreamer with the most counts will be the dream to be opened that day. This person then becomes the Original Dreamer, with each other person in the group a Secondary Dreamer. The Original Dreamer then reads their dream without interruption while all Secondary Dreamers write it verbatim (unless copies are provided).
After reading the dream, the Original Dreamer then answers short precise questions to clarify the dream – these are not emotional questions, rather explanatory ones; for example, “Did the monster go into the house or around to the back of the house?” Then, any questions of verification are asked, which are questions to distinguish which, if any, of the dream conforms to waking life; for example, if you dreamed the license plate in your dream is that the license plate you currently have in your waking life.
Having gotten all of the necessary information, the Original Dreamer is then silent while each Secondary Dreamer “dreams back” the dream as their own dream, taking turns. During this time the Original Dreamer simply listens, without engaging or interruption, taking in what may resonate. All Secondary Dreamers do not look at the Original Dreamer, nor do they use the word “you” (as in, “you” felt angry when “you” did xyz….). Instead, Secondary Dreamers use the word I, as they truly dream the dream back from their unique perspective, beginning their re-dreaming with the phrase : “As the Secondary Dreamer of this dream I feel … ” this ensures there is space, boundary, and distinction between the Original and Secondary Dreamers, and keeps the Secondary Dreamers to staying in their own response for their own edification. While we dream individually, all dreams chosen for dream group have a message for everyone there.
After each Secondary Dreamer has dreamed back the dream it is then returned to the Original Dreamer who is free to comment, or not. After the Original Dreamer has commented – if they choose to do so – then dream group is over for the session – there is no further discussion, no taking the dream out into the public after. This practice also preserves the sanctity of the space, as well as respects the fact that dreaming is present-tense and now it is time for the next dream.
This is an extremely pared down how-to on forming a dream circle. Dreaming, in fact, is a life-long pursuit, and dreams are multi-layered, multi-nuanced, and there are many more tools for re-dreaming and understanding our dreams.
This comes from the site: http://bonniebuckner.com/how-to-start-a-dream-group
I'm so excited about the possibility of sharing that with you and other Possibility Teams! We are having a group here in Poland and I wanted to thank you for the initiative of Possibility Teams.
After doing this experiment, please register Matrix Code POSSTEAM.78 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
79. BUILD A POSSIBILITY LIBRARY
Matrix Code POSSTEAM.79
With your Team, build a shared Possibility Library that contains:
Choose one spaceholder for your Possibility Library who be responsible for keeping up to date the list of books and movies on offer at the library and keeping track of who has borrow which books and movies.
If you are meeting in a private regular physical place, the library can be built there.
After doing this experiment, please register Matrix Code POSSTEAM.79 in your free account at StartOver.xyz. This Experiment is worth 2 Matrix Points.
*** Movies ***
*** Books & Articles ***
*** Initiations ***